Game card holder (24 slots)
Keeps your physical collection in one place so cards don't go missing.
Action · RPG · Co-op
Two kinds of Monster Hunter: hunt giant beasts, or raise them in a story RPG.
Main games are action hunts against giant monsters; the Stories games are turn-based RPGs about befriending them.
Mainline games have light stories about protecting a village. The Stories games are proper story adventures.
Your own hunter or rider, with cat-like Palico or Navirou companions.
Each monster is a boss fight you learn and master, often with friends online.
Hardly. Each game stands alone; Sunbreak continues Rise.
One of each style: Rise (+ Sunbreak) for hunting, Stories 2 for story.
Pick the style you want.
Defend Kamura Village from the Rampage, a monster stampede.
For action hunting.
An expansion that takes your hunter to a new outpost and adds tougher monsters.
A new Rider sets out to discover why Rathalos are disappearing.
For a story RPG.
The newest Monster Rider story.
Instead of hunting monsters, you raise and ride them as a Monster Rider.
Hunt monsters from across the series' history, alone or with friends.
Storage, cases, controllers and headsets that suit long story games.
Keeps your physical collection in one place so cards don't go missing.
Larger shell made for the 7.9-inch console, with a stand-friendly inner flap.
Zip case with a moulded shell, mesh pocket and slots for game cards.
Full-size controller with long battery life. The comfortable choice for long sessions docked to a TV.
Simple wired headset with an inline mic. No pairing, no charging.
9H glass with an alignment frame for bubble-free fitting. Two in the box.